S2, Part 2, Don’t Think! Don’t Remember!



In this episode we return to an overview of the personality structure and the idea of relational symbiosis as it relates to the user and the virtual world. For example, the power and possibility of the virtual world controls the choices for the users. This amounts to the analogy of a parent following around a young child and telling them, “Don’t think!” and “Don’t remember!” Some of the trivial consequences are that the Parent in our head tells us to wear wearables and carry a mobile phone on our person at all times. Additionally, we do not use the Adult to remember, e.g., birthdays or phone numbers, or to think, e.g., the ability to use a map for destinations. But, who made these decisions and what are the consequences of a Mindlessness Script?

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