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The supremacist aim of the Protest game is to moralistically denigrate the motives and tactics of the specific social movement, e.g., Just Stop Oil in the UK or Black Lives Matter in the U.S. Adult ego state functioning is rarely utilized if not avoided in the game, e.g., global temperatures in the 21st century, solutions such as nuclear energy and birth control for women, or discussions of over-population. The ulterior motive is the maintenance of the status quo. Specifically, the Climate Change game is a derivative of Kick Me with built-in illusions: a permanent ending of history, imperial domination of Nature, acquisition as reality, etc. Ain’t It Awful is the root game for Climate Change: “We’re all gonna die!” Capitalism games are introduced (e.g., Happy To Help!) while using the story of and teaching of the Buddha as well as the promotion of his methods. Finally, the conversation weaves into the socialization of children, a potential new economic system that transcends the dichotomy of capitalism and communism duality as well as the psychological root of Fascism (“I’m the center of the world.”) that is inherent to human nature.
Recorded on 6/01/2023
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